Overview
Arnold for Maya provides a bridge to the Arnold renderer from within the standard Maya interface.
Arnold for Maya is provided free-of-charge to customers that buy the Arnold core renderer.
Arnold for Maya is provided free-of-charge to customers that buy the Arnold core renderer.
Features
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and Nparticles support, including particle instancer.
- Defer the creation of geometric nodes at render time with the Stand-in placeholder nodes.
- Productivity Boost: Set Overrides, Holdout Mattes, Shadow Catcher, Passes, UDIM style textures, and Arbitrary data.
- Extensible through plug-ins (Golaem, FumeFx for Maya, Yeti, Shave & Haircut).
- XGen integration
- Texturable Geometric lights
- Deep EXR
- Rendering of Curves
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